

As the gormless patients come shambling through the front doors you’ll need to start plopping down GP rooms and doctors to start diagnosing them, before moving onto a variety of more specific diagnosis methods. Two-Point Hospital is a relaxed building and management game despite the fact that you hold the lives of dozens of people in your hands. If you fancy a more in-depth look at the game you can check out my review from 2018, but otherwise read on for the brief explanation of why it’s worth playing.

Two-Point Hospital draws hefty inspiration from the classic Theme Hospital, giving you a series of hospitals to build and manage, and a steady stream of patients suffering from a wide variety of barmy problems that must be solved in equally barmy ways. Luckily, Two-Point Hospital understands that real illnesses kind of suck and don’t involve anywhere near enough unscrewing people’s heads or patients dying in the corridors and becoming obnoxious ghosts who scare the other patients. Plus, all the illnesses looked super boring. Having spent quite a lot of time in hospitals the idea of being a doctor never really appealed to me.
